Undead Slayer
Different values: 10
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object {Undead Slayer}
    _id : string {Undead Slayer._id} (all different values)
    folder : string {Undead Slayer.folder} (same value: lkBBYkyqp36j2aJZ)
    img : string {Undead Slayer.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Undead Slayer.name} (all different values)
    system : object {Undead Slayer.system}
        actionType : object {Undead Slayer.system.actionType}
            value : string {Undead Slayer.system.actionType.value} (2 different values)
                passive (x8)
                action (x2)
        actions : object {Undead Slayer.system.actions}
            [value] : integer {Undead Slayer.system.actions.value} (2 different values)
                1 (x1)
                2 (x1)
        category : string {Undead Slayer.system.category} (2 different values)
            skill (x1)
            class (x9)
        description : object {Undead Slayer.system.description}
            value : string {Undead Slayer.system.description.value} (all different values)
        level : object {Undead Slayer.system.level}
            value : integer {Undead Slayer.system.level.value} (5 different values)
                4 (x5)
                6 (x2)
                8 (x1)
                10 (x1)
                2 (x1)
        prerequisites : object {Undead Slayer.system.prerequisites}
            value : array<object> {Undead Slayer.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Undead Slayer.system.prerequisites.value.[]}
                    value : string {Undead Slayer.system.prerequisites.value.[].value} (6 different values)
                        Undead Slayer Dedication (x6)
                        trained in Intimidation (x1)
                        Lastwall Sentry Dedication (x1)
                        Slayer's Strike (x1)
                        Frighten Undead (x1)
                        trained in Religion (x1)
        publication : object {Undead Slayer.system.publication}
            license : string {Undead Slayer.system.publication.license} (same value: OGL)
            remaster : boolean {Undead Slayer.system.publication.remaster} (same value: False)
            title : string {Undead Slayer.system.publication.title} (2 different values)
                Pathfinder Book of the Dead (x9)
                Pathfinder Lost Omens World Guide (x1)
        rules : ###FoundryRulesObject###
        traits : object {Undead Slayer.system.traits}
            rarity : string {Undead Slayer.system.traits.rarity} (same value: common)
            value : array<string> {Undead Slayer.system.traits.value}
                Length: min=1 max=4
                Value type: string {Undead Slayer.system.traits.value.[]} (8 different values)
                    archetype (x10)
                    fortune (x1)
                    skill (x1)
                    manipulate (x1)
                    flourish (x1)
                    occult (x1)
                    vitality (x1)
                    dedication (x1)
    type : string {Undead Slayer.type} (same value: feat)